Video games are a real passion for fans. But for publishers, it’s also about big-paying cases. Indeed, online games can make billions of dollars in profits. In this article, we will see in detail the online video games that have given the most added value.
Word of Warcraft
Created by the American company Activision and published by Blizzard, World of Warcraft, or simply WoW, is the most profitable game in history with $9.23 billion in revenue to date.
Moreover, World of Warcraft is still one of the gamers’ addictions today, even if new video games are still more and more numerous. The basic concept is simple: immersed in Azeroth’s world, the character we play must recover objects and kill enemies. The goal is to become as robust as possible. With 10 million players from around the world, World of Warcraft is simply the world’s most famous game.
Crossfire
Developed by Smilegate Entertainment, the Crossfire game has raised as much as $7.13 billion. It’s a first-person shooter that sees two enemy factions clash in a global conflict. With Smilegate being a South Korean publisher, Crossfire has made most Korean and Chinese players since its inception in 2007. The game was successful because it was aimed at a very targeted audience. Success was inevitably at the rendezvous.
Street Fighter II
This is the most famous fighting game in history. One of the reasons for this is the rivalry of its title with another flagship title in the matter, namely the series Mortal Kombat. In the history of video games, their competition surpasses even that between the Japanese company Sony and the American company Microsoft. Street Fighter II has been adapted on almost all existing gaming platforms. Films and cartoons have also been released. From its inception in 1991 to the time, it has generated $6.15 billion.
Dungeon Fighter Online
South Korean company Neople created dungeon Fighter Online. Although the game is relatively unknown in Europe and the USA, it has managed to bring in $4.37 billion in profits. This is thanks to its immense popularity in Asia, especially in Japan. It’s a beat them all-style game that involves facing hordes of monsters. Thanks to its success, Neople decided to release many derivatives, the most notable being a manga and a cartoon.
League of Legends
Released by Riot Games in 2009, the game generated $3.59 billion in revenue. In League Of Legends, the goal is to improve the abilities of his character called “champion.” You have to get him to fight in a team of up to 5 players. For a first try, it’s a game that it’s better to experiment with using a gaming headset for PC. The benefits of the game are acquired through the paid customization of the champions.
Puzzle and Dragons
This is a game published in 2012 by the Japanese company GungHo Online Intertainment. As the name suggests, it is a puzzle game, but also a role-playing game. The reason for its resounding success is the advent of the mobile video game market. It is the first game to reach $1 billion in revenue in Japan for a mobile game. Worldwide, it has generated $3.85 billion.